SWTOR – factions of the Republic and the Empire

SWTOR - factions of the Republic and the Empire

In the game SWTOR all the characters are divided into two factions – the Republic and the Empire. In each of them there are four classes, which, in turn, can have two specializations. These branches are so much different that you can safely say that there are eight classes per game in the game. We will provide you with general information on the roles, weapons, abilities, talents and characteristics of each character. We hope that our small guide will help you make the right choice regarding the development of your character in the SWTOR game.

CLASSES OF THE EMPIRE FACTION IN SWTOR: CHARACTERISTICS AND ROLES

SITH WARRIOR

These heroes of the game are highly effective in close combat. Can be Tanks or Miles-DD:

IMPERIAL AGENT

It shows itself well in battle at a great distance. Not only does it cause significant damage to the enemy, but also is able to heal his companions:

SITH INQUISITOR

A hero who excellently shows his talents in battles both at a great distance and on a small one:

THE HUNTER OF THE HEAD (BOUNTY HUNTER)

“Universal” hero, crushing attack and effectively defended:

CLASSES FRACTIONS REPUBLIC IN SWTOR: CHARACTERISTICS AND ROLES

THE STRANGER (TROOPER)

An effective fighter who can attack in many ways, as well as treat fellow soldiers:

JEDI KNIGHT

The most effective in close combat. He has a good command of weapons (lights and swords). Inflicts considerable damage to the enemy:

ADVISOR-JEDAI (JEDI CONSULAR)

He does not only use the lightsaber, but also other kinds of Force. Can cause damage to the enemy and heal the companions at a distance:

HUNTER HEARING (SMUGGLER)

Very effective hero. Conducts crushing attacks and reliably defends:

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